Promisance Server 3
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A note: None of this information has been updated for the newest features and abilities of this game. It is, in essence, a little outdated, but still is a good resource for beginning players. It is much less outdated than the Game Guide, however.
Race Bonuses
Offense: | Your offensive power while attacking other warlords. |
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Defense: | Your defensive power when being attacked by other warlords. |
Build: | How quickly you can construct (and demolish) structures. |
Costs: | The amount of money you must pay for upkeep on your troops. |
Loyalty: | Affects your leader ratio, and the cost of missions. |
Training: | Your ability to produce troops. |
Income: | Your Per Capita Income, how much your troops make each turn. |
Scouting: | How much land you gain per turn spent scouting. |
Mercenaries: | The prices of mercenaries. |
Food: | How much food your troops consume each turn. |
Leadership: | Your ability to receive loyalty per turn. |
Foraging: | How much food your foragers find each turn. |
Race | Offense | Defense | Build | Costs | Loyalty | Training | Income | Scouting | Mercenaries | Food | Leadership | Foraging |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Rat | +40% | +0% | +80% | -60% | -40% | +80% | +10% | +10% | -40% | -40% | -10% | -30% |
Painted One | +0% | +0% | +0% | +0% | +0% | +0% | +0% | +0% | +0% | +0% | +0% | +0% |
Stoat | +30% | +0% | +50% | +0% | +0% | +10% | +10% | +40% | -10% | -20% | +0% | +0% |
Fox | -10% | +20% | +40% | +30% | +0% | +0% | +30% | +60% | +20% | -20% | +10% | -30% |
Wildcat | +10% | +10% | +20% | +30% | +0% | +20% | +0% | +40% | +10% | +0% | +20% | -10% |
Lizard | +0% | +80% | -20% | +10% | -40% | +40% | +20% | +80% | -30% | -20% | -10% | +0% |
Wolf | +0% | +40% | -20% | +20% | +30% | -30% | -10% | +20% | -10% | -40% | +40% | -30% |
Marten | +0% | +0% | +40% | -50% | +10% | -20% | +40% | +0% | +20% | -20% | +30% | -10% |
Race Abilities
Rat: Battlefield Healers | You will lose 10% less troops when attacking for 6 hours. |
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Painted One: Frenzy | Your next surprise attack gets an extra +30% punch. |
Stoat: Academy | Produces more leaders. (10*huts per spell) |
Fox: Cloak/Uncloak | Hides your true networth value by lowering it by a small percentage each time spell is cast. |
Wildcat: Pressgang Conscription | Recruits 10% of your workers into your troops, based on your training settings. |
Lizard: Fortify | Raises your military defense by 10% for the next 12 hours. |
Wolf: Enrich | Feast for 5% more food, and clanmates to feast for 2% more food for the next 12 hours. |
Marten: Goldmine | A double-powered version of the Loot spell. |