Promisance Server 3

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A note: None of this information has been updated for the newest features and abilities of this game. It is, in essence, a little outdated, but still is a good resource for beginning players. It is much less outdated than the Game Guide, however.

  • Basic Help
      • An Advanced Feature
        The command line is a more advanced interface for the game. Your most commonly used commands will most likely be for looting, foraging, and scouting.
  • Advanced Help
    • Interpreting Notation
      • Commandline Help Notation
        Things in square brackets and italics (like [this]) are where you add in your own information, as specified.
        Warlord Identifier
        A warlord identifier is either a unique beginning to their warlord name, their entire warlord name, or their warlord number. (ie. The Foozaks (#352) could be identified by the following:
        The Fooz
        The Foozacks
        352
        #352
    • Commands
      • Use Turns
      • Stop Clauses
        A note on stop clauses: You can add these in any order to the end of any "Use Turns" command:
        condensed
        stop on negative income
        stop on negative food production
        stop on negative worker production
        stop on negative leader production
        Foraging
        Forage for [Number of Turns] turns
        Looting
        Loot for [Number of Turns] Turns
        Spread Propaganda
        Spread Propaganda for [Number of Turns] Turns
        Scout
        Scout for [Number of Turns] Turns
      • News/Information
      • Get Any News
        News about [WarlordIdentifier]
        Get News As...
        News about [WarlordIdentifier] as [attacker or defender or either]
        Warlord Info
        [Info or Information or Warlord Information or Warlord Info] on [WarlordIdentifier]
      • Miscellaneous
      • Send Message
        Send [Message or Msg or Courtier or Note] to [WarlordIdentifier]: [Contents of message]
        Offensive Leader Actions
        [Command or Order] [Leaders or Generals] to [Leader Action]: [WarlordIdentifier]
        Defensive Leader Actions
        [Command or Order] [Leaders or Generals] to [Leader Action]
        Defensive Leader Actions (Multiple Executions)
        [Command or Order] [Leaders or Generals] to [Leader Action] [Number of times] times
      • Attacking
      • A Note On Strategy
        For all command-line attacks, the groups are set up:
        (25%,25%,25%,25%: Attack)
        (25%,25%,25%,25%: Attack)
        (25%,25%,25%,25%: Attack)
        (25%,25%,25%,25%: Attack)
        Standard Attack
        Attack [WarlordIdentifier] with [Number or Percent Rats] Rats and [Number or Percent Weasels] Weasels and [Number or Percent Stoats] Stoats and [Number or Percent Skiffs] Skiffs
        Surprise Attack
        Surprise Attack [WarlordIdentifier] with [Number or Percent Rats] Rats and [Number or Percent Weasels] Weasels and [Number or Percent Stoats] Stoats and [Number or Percent Skiffs] Skiffs
        Guerilla Strike
        Attack [WarlordIdentifier] with [Number or Percent Rats] Rats
        Bombardment
        Attack [WarlordIdentifier] with [Number or Percent Weasels] Weasels
        Frontal Assault
        Attack [WarlordIdentifier] with [Number or Percent Stoats] Stoats
        Naval Assault
        Attack [WarlordIdentifier] with [Number or Percent Skiffs] Skiffs
        Go to Military Hut with Target Preset
        Attack [WarlordIdentifier]