Promisance Server 3

Login D3jsp Forums Promisance Forum Game Guide Staff Contact

A note: None of this information has been updated for the newest features and abilities of this game. It is, in essence, a little outdated, but still is a good resource for beginning players. It is much less outdated than the Game Guide, however.

  • Tips
      • In General
        Don't use revolt unless you are really sure you can afford the costs!

        The best tax rate is 11%; any more will not let you reach 100% health. People often change the "Training Settings" so that they have a lot of one type of army and will be more powerful in that type of attack.
  • Advanced Help
    • Vacation
      • Definition
        This allows you to put your army in a dormant state.
        Upon setting vacation, you are immediately locked out of your account.
        It takes 12 hours for your horde to become protected and completely dormant.
        This 12 hour waiting period is to prevent warlords from entering protection in order to avoid retaliatory attacks, so during this 12 hour period, you can be attacked.

        Vacation is set for a minimum of 72 hours - meaning that you cannot login for at least 72 hours after you set vacation. You can be gone longer than that, and vacation mode will continue until you login.
    • Training
      • Definition
        The percentage of each type of unit you produce each turn. Production is according to the following formula: (Barracks) * (TroopTypePercentage) * (Multipler)
        Rat Multiplier
        1.2
        Weasel Multiplier
        0.6
        Stoat Multiplier
        0.3
        Skiff Multiplier
        0.2
    • Taxes
      • Equations
      • Immigration
        Immigration is multiplied by (4 / ((Tax_Rate + 15) / 20)) - ( 7 / 9)
        Emigration
        Emigration is multiplied by 1 / ((4 / ((Tax_Rate + 15) / 20)) - ( 7 / 9)).
      • Definition
        This is what percentage of your (population) * (pci) goes to your governemnt (you).
        Health Impact
        For every two percentage points over 10%, your maximum health is lowered 1 percent.
    • Revolting
      • Definition
        Allows you to change your species/race (See Race Guide)
        Requirements
        3 or more Leaders per acre of land
        100 turns
        75%+ health
        Penalties
        10%-15% loss of all units
        16%-54% loss of all buildings, weighted towards the middle
        15%-45% initial loss of food, loyalty, and money; this value increases for larger armies, and decreases for smaller armies
        100 turns are lost (not taken)
        50% health drop
    • Custom Fields
      • Writing
      • Format
        The format for writing a custom field is this:
        page;Field Name;Field Equation;Commas?
        page
        page can be either e or i
        e: Shows up on an Espionage report, as well as your Main Page
        i: Shows up in Warlord Info
        Field Name
        This is the label for the field.
        Commas
        If you want the result to be comma separated (ie. 1000 -> 1,000), write commas as this field. otherwise, do not write anything.
      • Information (i) fields
      • LandLost
        Total Land lost through military actions
        LandGained
        Total Land gained through military actions
        Clan
        The name of the warlord's Clan
      • Espionage (e) fields
      • RaceOffenseBonus
        The racial bonus for offense
        RaceDefenseBonus
        The racial bonus for defense
        Turns
        Their Turns
        TurnsStored
        Turns Stored
        Money
        The amount of cash they have
        Food
        The amount of food they have
        Loyalty
        The amount of loyalty they have
        Health
        Their health (not as a percent. 97% health will show up as 97. To turn it into a percent, divide by 100
        TaxRate
        Their tax (not as a percent. 22% tax will show up as 22. To turn it into a percent, divide by 100
        Rats
        How many Rats they have
        Weasels
        How many Weasels they have
        Stoats
        How many Stoats they have
        Skiffs
        How many Skiffs they have
        Leaders
        How many Leaders they have
        Workers
        How many Workers they have
      • Espionage (e) and Information (i) fields
      • Land
        Their Land
        OffTotal
        Their total offensive actions
        DefTotal
        Their total defensive actions
        OffSuccess
        Their total successful offensive actions
        DefSuccess
        Their total successful defensive actions (ie. they repelled the attack)
        Kills
        The number of warlords that they have killed
        NumCities
        The number of cities they have
        Race
        The name of the warlord's Race
        Location
        The name of the warlord's location
        Rank
        The warlord's rank
        Networth
        The warlord's networth
    • Changing Password
      • Definition
        This changes your password.
        For security reasons, your actual password is never stored.
        After changing your password (and when you first set it), one way encryption is used and the encrypted value is stored in our database.
        Whenever you enter your password, it is encrypted and then checked against the encrypted code in our database.
        This way, you can rest assured that nobody here ever sees your password.
        Even if the server security were comprimised (hacked), your password could not fall into the wrong hands.